2006-06-05 Article
Part two of three in a series of articles about building a generic tree in C++
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I'm a professional software engineer and consultant, so what I do in my day job is usually covered by my employer's copyright. Occasionally, though, I make something in my spare time, and those items will end up here with one or more of the following classifications:
Article | explaining some technology or method, documenting a design, or just a rant. |
Binary | a library or application you can download and use. |
Code | source code for a library or application, free to re-use. |
2006-06-05 Article
Part two of three in a series of articles about building a generic tree in C++
2006-06-05 Code
A zip file containing tree_node_2.hpp which defines and declares the tree_node class as it stands at the end of the article above, and tree_test.cpp which contains a small example of how it can be used, in this case by representing a very simple XML document.
2006-04-17 Article
Part one of three in a series of articles about building a generic tree in C++
2006-01-04 Binary
A simple little Windows (3.1/3.11/95/98/Me) game for two to six players, written as an exercise to learn Delphi a decade ago.